Some months ago I’ve ripped all the frames contained in the Final Cut 5 disc edition. Thousands of pictures, more than 1,080,000 snapshots… The Workprint edition, Director’s Cut, Final Cut, Dangerous Days, featurettes… all. Ok. Many people asked me why such a huge task, why to store more than 1,3Tb of data. Well, my answer is ever the same, I need to get a particular frame to illustrate my book, my own creation about Blade Runner props. Silly? Yeah! Sometimes a second snapshot is not enough I need to go to frame level to get the best picture possible.

Ok. Time passed… I’m still working in my book. Meanwhile, another sick man has done some huge task like me with the 167,819 frames of Final Cut edition… A huge gigapixel picture with all the movie in, flying over them with a (virtual) camera. And the result is here:

Impressive, isn’t? Pump up the volume, turns light off and enjoy. The technical details are in the original post here. And, for archival purposes only, here you have the complete text:

An experimental film in tribute to Ridley Scott’s legendary film “Blade Runner” (1982)
This film was made as a unique picture with a resolution of 60.000 x 60.000 pixels (3.6 gigapixels)
It was made with 167,819 frames from ‘Blade Runner’.

1>first step : the “picture” of the film
I extracted the 167,819 frames from ‘Blade Runner’ (final cut version,1h51mn52s19i)
then I assembled all these images to obtain one gigantic image of colossal dimensions : a square of approximately 60,000 pixels on one side alone, 3.5 gigapixels (3500 million pixels)

2> second step : an illusion
I placed a virtual camera above this big picture. So what you see is like an illusion, because contrary to appearances there is only one image. It is in fact the relative movement of the virtual camera flying over this massive image which creates the animated film, like a film in front of a projector.

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